In this tutorial we discuss a rare glitch with wooden stilts that can be used to create some truly amazing eye-candy in Stronghold 1. Whether it's creating the perfect lighthouse or just some impressive places for your troops to stand, this eye-candy trick is a must for any serious map maker...
Submitted by Lord_Gray, UnikUnok, Brave_Sir_Robin, WitchHazel, SimRPGplayer and Aubergine
Quite some time ago, Lord_Gray posted a topic in our forums regarding a glitch he had found in the map editor. Several other people had also experienced this glitch and it wasn't long before we started finding uses for it... 
Effectively, he had discovered a way to create "magic" stilts that can stand on top of pretty much anything... How do we create them? Well, creating these special wooden stilts is relatively simple. First, place a wooden gatehouse on your map in the map editor: 
Next, select the eraser tool with the smallest brush size: 
Then erase the gate from the middle of the wooden gatehouse (the little light patch in the middle of the gate indicates where the eraser should be placed): 
The result of this is a wooden gatehouse with the gate and walls removed, leaving two stilts. 
If you only want one stilt, just select the eraser tool with a slightly bigger brush size: 
Then erase the gate and one of the towers as shown below: 
Basic Use... The first thing to realise is that these stilts do not actually exist! Ok, you can see them, but as far as the game is concerned they are not actually there! Let's start with a simple example of their use - because they are not actually there, you can place trees inside them or even change the height of the terrain below them: 
The pictures above show the normal view and flattened view of the stilts. The stilt on the left has a tree placed inside it and the stilt on the right has had the land raised beneath it. Changing height and foundations... Now, this ability to raise the land and have the stilt go with it is most useful as we can have our stilts on different heights. In addition to this, we can also change their foundations: 
How was this done? Simple - the terrain beneath each of the stilts was raised and then stone walls placed under the left stilt and wooden walls placed under the right stilt. You can create neat looking custom towers using this trick, here's an example of a stilt on a wooden wall surrounded by lowered wooden walls: 
And if you merge the stone wall stilts with adjacent high walls (placed on max height terrain) you can get something like this: 
How do we put troops in stilts? In order to get the archers in to the stilts in the picture above, stone stairs were built (but they were removed before taking that screen grab). Here's another example of putting troops in stilts, this time with the stairs still attached: 
Now, as well as the cute little lookout tower with the archer inside it, you'll notice the stilt placed directly over the campfire which leads us nicely on to our next topic... Mixing stilts with buildings There are almost endless uses for stilts when you mix them with buildings as shown in the picture below: 
Starting at the top-left, you can see a stilt on the barracks training ground. The stilt was created first and then the barracks placed on the map so that part of the training ground was over the stilt. The stilt appears on top of the training ground because it is taller. The same is true in the top-middle where the conscription point of the guild and the meeting point of the oil smelter have stilts on top of them. At the middle-right, you can see a stilt on a wooden wall (as discussed earlier) and also a stilt on some ruins. Now, this takes some more explaining... The ruins were originally an armoury and because they were higher than the stilt there was no indication of the stilt being there until the armoury was destroyed. At the bottom of the picture you will see a most unusual design. Here, an apple tree appeared in the middle of the stilts due to placement of the apple farm. In order to get the waterfall stilt, the terrain beneath it was raised and then water was placed on the terrain in a similar fashion to our trick terrain walls. A perfect lighthouse... Many people have tried to make attractive looking lighthouses, but we think you'll agree that this is probably the best design to date: 
The land beneath the stilt was raised to max height and then stone walls placed on it. on top of one of the stone walls, a brazier was placed and the end effect is that the brazier appears to be inside the stilt. If you want to know how to get that shadow effect in the ocean, read our tutorial on Perma-Shadows. Removing stilts These stilts are actually quite hard to remove from the map, but luckily we've found a method which always works: - Place a wooden gatehouse over the stilt so that the stilt on the gatehouse covers the "magic" stilt.
- Delete (not erase!) the newly placed wooden gatehouse and the "magic" stilt should be gone.
Glitches When you start experimenting with these stilts you will quickly realise that there are some pretty obvious glitches with them. Whenever the map is rotated, and in many cases when things are placed on or near the stilts, they have a habbit of dissapearing! To get them back, simply flatten the map view (by pressing "Spacebar") and then set normal map view again (by pressing "Spacebar" a second time). These stilts are only a visual glitch - they don't offer troops or buildings any extra protection and they can't be used to connect things together (eg. you can't make bridges with them). However, they sure do look nice! Well, we hope you can find some uses for this most unusual editor glitch and we look forward to seeing your eye candy. Related Tutorials We've already put some links to tutorials in the text above, but here are some more that you may like to take a look at: Have fun! The only limit is your imagination!
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